Editor guide · .cube

LUTs for DaVinci Resolve

Resolve is the most capable grading tool on this list and the fussiest about where LUTs live — new files simply do not appear until you refresh the list. Here is the whole process, plus the one thing Resolve cannot do that the others can.

Every iReelz LUT is a standard 3D .cube, so nothing here is specific to our files. The camera packs bake the log-to-Rec.709 conversion into the same file as the look, which means one node rather than a conversion LUT with a creative LUT stacked on top of it.

Get 7 free .cube LUTsOne per camera · no purchase

How to add a LUT in DaVinci Resolve

  1. 01

    Open the LUT folder

    In Resolve, open Project Settings (the gear icon, bottom right) and go to Color Management. Click Open LUT Folder.

  2. 02

    Drop the .cube files in

    Copy your downloaded .cube files into that folder. Subfolders are fine and are often tidier — Resolve shows each one as its own group in the LUT browser.

  3. 03

    Update the lists

    Back in Color Management, click Update Lists. Resolve will not see a new LUT until you do this. If it still does not appear, quit and relaunch Resolve so it rescans the folder.

  4. 04

    Apply it to a node

    Go to the Color page, right-click a clip thumbnail or a node and choose LUTs, then pick your grade. You can also open the LUTs browser at the top left and drag one straight onto a node.

If you use Resolve Color Management or a colour space transform, put the LUT after it in the node tree — our camera LUTs expect the original log signal, not one Resolve has already converted.

Dialling the look back in Resolve

Resolve is the one editor here with no straightforward per-LUT strength control — the usual workaround is to put the LUT on its own node and pull that node’s key output gain down, which is fiddly and easy to forget. This is exactly why our .cube files are regenerated at the strength you pick before you download: 70% in the preview is 70% in the file, no node trickery.

Set 50, 70 or 100% in the LUT Library preview and the .cube is regenerated at that strength — the file itself is the lighter grade, so it lands identically wherever you load it.

Shooting log? Start with your camera

Common questions

What LUT format does DaVinci Resolve use?+

Standard 3D .cube files. Every one of the 175 grades in the iReelz library exports as .cube, so they load in DaVinci Resolve without conversion.

Do I need a separate conversion LUT for log footage in DaVinci Resolve?+

Not with the camera packs. Each of those bakes the full log-to-Rec.709 conversion into the same .cube as the look, so it is one effect in DaVinci Resolve rather than a technical LUT with a creative LUT stacked on top.

Can I change the LUT strength in DaVinci Resolve?+

Resolve is the one editor here with no straightforward per-LUT strength control — the usual workaround is to put the LUT on its own node and pull that node’s key output gain down, which is fiddly and easy to forget. This is exactly why our .cube files are regenerated at the strength you pick before you download: 70% in the preview is 70% in the file, no node trickery.

Are there free LUTs I can try in DaVinci Resolve first?+

Yes — 7 of them, one conversion grade for every camera we support, at https://ireelz.com/luts/free. Full-strength .cube files, no watermark.

New to thisWhat a LUT is, and what it can’t doHow the decode works, the error we measured on our own files, and when not to use one.Read it →

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